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Instructor
Dr. Emilie Gould, PhD, AM+A Associate and
Assistant Professor Duration Full Day Tutorial Learning objectives Participants will learn new terms and concepts to understand culture, Geert Hofstede's dimensions of culture (power distance, individualism/collectivism, masculinity/femininity, uncertainty avoidance, and long-term orientation), and how these dimensions relate to the design of user-interface components (metaphors, mental models, navigation, interaction, and appearance). In addition we shall introduce additional dimensions that must be conducted in relation to culture (persuasion, trust, intelligence, cognition). We shall examine the practice and trade-offs of several multi-national companies' Web efforts and examine a best-ofbreed set of culture dimensions derived from expert opinions. Abstract User interfaces for desktop, Web, mobile, and vehicle platforms reach across culturally diverse user communities, sometimes within a single country/language group, and certainly across the glob. If user interfaces are to be usable, useful, and appealing to such a wide range of users, user-interface /user-experience developers must account for cultural aspects in globalizing/localizing products and services. In this tutorial, participants will learn practical principles and techniques that are immediately useful in terms of both analysis and design tasks. They will have an opportunity to put their understanding into practice through a series of pen-and-paper exercises. Speaker Bio
Emilie Gould received her MS (Technical Communication, 1984) and PhD
(Communication and Rhetoric, 2004) from Rensselaer Polytechnic Institute.
Since leaving IBM Human Factors in the mid-1990s, she has consulted and taught
Technical and Business Communication. She has published in a variety of journals
and written two chapters on methodologies for HCI. In addition, she regularly
presents papers on intercultural communication, usability, computer-mediated
communication, and distance education at a variety of conferences.
Intended Audience Research and developers of, for example, Web-based documents and applications, telecommunications-oriented consumer products, and office/mobile productivity tools. Level: introductory: emerging developments from research efforts that will enrich user-interface design in new directions. Note: participants may be advanced user-interface designers, but the topic may be new to them. Beginning user-interface designers will definitely benefit. Teaching methods Illustrated lectures introduce the issues of globalization, localization, and culture, then define each of the dimensions of culture and show examples from the Web. Group exercises with paper and pen provide direct experience in understanding the hidden content of cultural messages, in analyzing the impact of culture dimensions on the components of user interfaces, and in synthesizing an initial Web page design targeted for a particular culture. Participants work in teams of 5-8 people during most of the exercises. Schedule Lecture 0: Introduction to Tutorial and Background of Speaker Lecture 1: Culture Dimensions and UI Design Exercise 1: Cross-Cultural Conversations - Break - Exercise 1: Cross-Cultural Conversations, continued Lecture 1: Culture Dimensions and UI Design, continued Lecture 2: Applying Cultural Models to UI Design - Lunch - Exercise 2: Mapping Culture Dimensions to UI Component Lecture 3: Culture and Corporate Website Design - Break - Lecture 4: Best of Breed Culture Dimensions Exercise 3: Designing a UI for a Culture
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